local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 155008227
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 227001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = -109.631
L3_1.y = 182.991
L3_1.z = 464.523
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 330.84
L3_1.y = 285.318
L3_1.z = 38.311
L2_1.rot = L3_1
L2_1.level = 36
L2_1.point_type = 1008
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 227002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -110.367
L4_1.y = 183.229
L4_1.z = 464.706
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 335.108
L4_1.y = 8.681
L4_1.z = 15.445
L3_1.rot = L4_1
L3_1.level = 36
L3_1.point_type = 1008
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 227003
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = -117.315
L5_1.y = 182.608
L5_1.z = 469.481
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 14.953
L5_1.y = 335.587
L5_1.z = 27.28
L4_1.rot = L5_1
L4_1.level = 36
L4_1.point_type = 1008
L4_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 227001
L5_1 = 227002
L6_1 = 227003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
